‘Apple Crumble!’ cast in a semi 16-bit style. Yes, monkeying with character design is sure easier than script writing, but it does help me to really ‘get into’ the characters.
I like this approach, and I’ve been doing a lot of pixel inspired stuff recently. I certainly don’t think it’ll be easier to animate. The intention is to give a fun aesthetic to the story, and not ape 16-bit pixel perfect animation. Get me?
Ah, well. Should have something to you show you that, you know… moves.