News Tagged ‘Animation’


In a 16-Bit style?

AppleCrumble 16-Bit

Wizard Roy close up

‘Apple Crumble!’ cast in a semi 16-bit style. Yes, monkeying with character design is sure easier than script writing, but it does help me to really ‘get into’ the characters.

I like this approach, and I’ve been doing a lot of pixel inspired stuff recently. I certainly don’t think it’ll be easier to animate. The intention is to give a fun aesthetic to the story, and not ape 16-bit pixel perfect animation. Get me?

Ah, well. Should have something to you show you that, you know… moves.

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